at this point it might be better to overlay the packages onto pkgs but this remains a task for future me
1.9 KiB
lsfg-vk-flake
Nix flake for using Lossless Scaling's frame generation on Linux
Important
You need to have Lossless Scaling installed on Steam! In case it is not installed on the default Steam drive, you may want to consider setting the correct path in the lsfg-vk config.
Installation
System-wide (NixOS module)
This approach will install an implicit layer to /etc/vulkan/implicit_layer.d/
Add this to your flake inputs, output function and modules list:
inputs = {
...
lsfg-vk-flake.url = "github:pabloaul/lsfg-vk-flake/main";
lsfg-vk-flake.inputs.nixpkgs.follows = "nixpkgs";
}
outputs = {nixpkgs, lsfg-vk-flake, ...}: {
nixosConfigurations.hostname = nixpkgs.lib.nixosSystem {
...
modules = [
...
lsfg-vk-flake.nixosModules.default
];
};
}
And then enable this in your system config:
services.lsfg-vk = {
enable = true;
ui.enable = true; # installs gui for configuring lsfg-vk
};
User install (manual)
- Build the library:
nix build
- Create the following path in case it does not exist:
mkdir -p $HOME/.local/share/vulkan/implicit_layer.d
- Symlink the build results to your $HOME/.local/
cp -ifrsv "$(readlink -f ./result)"/* $HOME/.local/
Usage
Run a Vulkan application with the environment variable ENABLE_LSFG=1
set.
Example:
ENABLE_LSFG=1 vkcube
To confirm that it is working, look for output like this in the terminal: lsfg-vk(...): ...
You can also enable it per game on Steam by adding this to the launch options:
ENABLE_LSFG=1 %COMMAND%
Note
If the environment variable is set but the program doesn't show any lsfg-vk output, you may need to add the application to your lsfg-vk configuration file at
~/.config/lsfg-vk/config.toml
. Read more about it in the Wiki