mirror of
https://github.com/lelgenio/wl-crosshair.git
synced 2024-11-09 17:01:40 -03:00
Don't close the window on mouse over and allow clicking through window.
This patch sets an empty input region allowing clicking through the window. It also removes the pointer event handler and no longer removes the window on mouse over.
This commit is contained in:
parent
57d0908e10
commit
1f13ba2b94
39
src/main.rs
39
src/main.rs
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@ -2,8 +2,7 @@ use std::{fs::File, io::Write, os::unix::prelude::AsRawFd};
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use wayland_client::{
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use wayland_client::{
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protocol::{
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protocol::{
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wl_buffer, wl_compositor, wl_keyboard, wl_pointer, wl_registry, wl_seat, wl_shm,
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wl_buffer, wl_compositor, wl_keyboard, wl_region::WlRegion, wl_registry, wl_seat, wl_shm, wl_shm_pool, wl_surface
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wl_shm_pool, wl_surface,
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},
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},
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Connection, Dispatch, Proxy, QueueHandle,
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Connection, Dispatch, Proxy, QueueHandle,
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};
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};
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@ -26,7 +25,6 @@ struct State {
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layer_surface: Option<zwlr_layer_surface_v1::ZwlrLayerSurfaceV1>,
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layer_surface: Option<zwlr_layer_surface_v1::ZwlrLayerSurfaceV1>,
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buffer: Option<wl_buffer::WlBuffer>,
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buffer: Option<wl_buffer::WlBuffer>,
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wm_base: Option<xdg_wm_base::XdgWmBase>,
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wm_base: Option<xdg_wm_base::XdgWmBase>,
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pointer: Option<wl_pointer::WlPointer>,
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}
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}
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fn main() {
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fn main() {
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@ -47,7 +45,6 @@ fn main() {
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layer_surface: None,
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layer_surface: None,
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buffer: None,
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buffer: None,
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wm_base: None,
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wm_base: None,
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pointer: None,
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};
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};
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event_queue.blocking_dispatch(&mut state).unwrap();
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event_queue.blocking_dispatch(&mut state).unwrap();
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@ -109,9 +106,6 @@ impl Dispatch<wl_registry::WlRegistry, ()> for State {
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(),
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(),
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);
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);
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state.buffer = Some(buffer);
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state.buffer = Some(buffer);
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} else if interface == wl_seat::WlSeat::interface().name {
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let seat = registry.bind::<wl_seat::WlSeat, _, _>(name, version, qh, ());
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state.pointer = Some(seat.get_pointer(qh, ()));
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} else if interface == xdg_wm_base::XdgWmBase::interface().name {
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} else if interface == xdg_wm_base::XdgWmBase::interface().name {
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let wm_base = registry.bind::<xdg_wm_base::XdgWmBase, _, _>(name, 1, qh, ());
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let wm_base = registry.bind::<xdg_wm_base::XdgWmBase, _, _>(name, 1, qh, ());
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state.wm_base = Some(wm_base);
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state.wm_base = Some(wm_base);
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@ -120,31 +114,15 @@ impl Dispatch<wl_registry::WlRegistry, ()> for State {
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}
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}
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}
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}
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impl Dispatch<wl_pointer::WlPointer, ()> for State {
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impl Dispatch<WlRegion, ()> for State {
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fn event(
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fn event(
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state: &mut Self,
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_: &mut Self,
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_: &wl_pointer::WlPointer,
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_: &WlRegion,
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event: wl_pointer::Event,
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_: <WlRegion as Proxy>::Event,
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_: &(),
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_: &(),
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_: &Connection,
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_: &Connection,
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qh: &QueueHandle<Self>,
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_: &QueueHandle<Self>,
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) {
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) {
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eprintln!("WlPointer event {event:#?}");
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match event {
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wl_pointer::Event::Enter { .. } => {
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if let Some(surface) = &state.base_surface {
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surface.destroy();
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}
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state.base_surface = None;
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}
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wl_pointer::Event::Leave { .. } => {
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let surface = state.compositor.as_ref().unwrap().create_surface(qh, ());
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state.base_surface = Some(surface);
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state.init_layer_surface(qh);
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}
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_ => {}
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}
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}
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}
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}
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}
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@ -197,6 +175,11 @@ impl State {
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// A negative value means we will be centered on the screen
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// A negative value means we will be centered on the screen
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// independently of any other xdg_layer_shell
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// independently of any other xdg_layer_shell
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layer.set_exclusive_zone(-1);
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layer.set_exclusive_zone(-1);
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// Set empty input region to allow clicking through the window.
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if let Some(compositor) = &self.compositor {
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let region = compositor.create_region(qh, ());
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self.base_surface.as_ref().unwrap().set_input_region(Some(®ion));
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}
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self.base_surface.as_ref().unwrap().commit();
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self.base_surface.as_ref().unwrap().commit();
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self.layer_surface = Some(layer);
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self.layer_surface = Some(layer);
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