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	Don't close the window on mouse over and allow clicking through window.
This patch sets an empty input region allowing clicking through the window. It also removes the pointer event handler and no longer removes the window on mouse over.
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					 1 changed files with 11 additions and 28 deletions
				
			
		
							
								
								
									
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							|  | @ -2,8 +2,7 @@ use std::{fs::File, io::Write, os::unix::prelude::AsRawFd}; | |||
| 
 | ||||
| use wayland_client::{ | ||||
|     protocol::{ | ||||
|         wl_buffer, wl_compositor, wl_keyboard, wl_pointer, wl_registry, wl_seat, wl_shm, | ||||
|         wl_shm_pool, wl_surface, | ||||
|         wl_buffer, wl_compositor, wl_keyboard, wl_region::WlRegion, wl_registry, wl_seat, wl_shm, wl_shm_pool, wl_surface | ||||
|     }, | ||||
|     Connection, Dispatch, Proxy, QueueHandle, | ||||
| }; | ||||
|  | @ -26,7 +25,6 @@ struct State { | |||
|     layer_surface: Option<zwlr_layer_surface_v1::ZwlrLayerSurfaceV1>, | ||||
|     buffer: Option<wl_buffer::WlBuffer>, | ||||
|     wm_base: Option<xdg_wm_base::XdgWmBase>, | ||||
|     pointer: Option<wl_pointer::WlPointer>, | ||||
| } | ||||
| 
 | ||||
| fn main() { | ||||
|  | @ -47,7 +45,6 @@ fn main() { | |||
|         layer_surface: None, | ||||
|         buffer: None, | ||||
|         wm_base: None, | ||||
|         pointer: None, | ||||
|     }; | ||||
| 
 | ||||
|     event_queue.blocking_dispatch(&mut state).unwrap(); | ||||
|  | @ -109,9 +106,6 @@ impl Dispatch<wl_registry::WlRegistry, ()> for State { | |||
|                     (), | ||||
|                 ); | ||||
|                 state.buffer = Some(buffer); | ||||
|             } else if interface == wl_seat::WlSeat::interface().name { | ||||
|                 let seat = registry.bind::<wl_seat::WlSeat, _, _>(name, version, qh, ()); | ||||
|                 state.pointer = Some(seat.get_pointer(qh, ())); | ||||
|             } else if interface == xdg_wm_base::XdgWmBase::interface().name { | ||||
|                 let wm_base = registry.bind::<xdg_wm_base::XdgWmBase, _, _>(name, 1, qh, ()); | ||||
|                 state.wm_base = Some(wm_base); | ||||
|  | @ -120,31 +114,15 @@ impl Dispatch<wl_registry::WlRegistry, ()> for State { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| impl Dispatch<wl_pointer::WlPointer, ()> for State { | ||||
| impl Dispatch<WlRegion, ()> for State { | ||||
|     fn event( | ||||
|         state: &mut Self, | ||||
|         _: &wl_pointer::WlPointer, | ||||
|         event: wl_pointer::Event, | ||||
|         _: &mut Self, | ||||
|         _: &WlRegion, | ||||
|         _: <WlRegion as Proxy>::Event, | ||||
|         _: &(), | ||||
|         _: &Connection, | ||||
|         qh: &QueueHandle<Self>, | ||||
|         _: &QueueHandle<Self>, | ||||
|     ) { | ||||
|         eprintln!("WlPointer event {event:#?}"); | ||||
|         match event { | ||||
|             wl_pointer::Event::Enter { .. } => { | ||||
|                 if let Some(surface) = &state.base_surface { | ||||
|                     surface.destroy(); | ||||
|                 } | ||||
|                 state.base_surface = None; | ||||
|             } | ||||
|             wl_pointer::Event::Leave { .. } => { | ||||
|                 let surface = state.compositor.as_ref().unwrap().create_surface(qh, ()); | ||||
|                 state.base_surface = Some(surface); | ||||
| 
 | ||||
|                 state.init_layer_surface(qh); | ||||
|             } | ||||
|             _ => {} | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -197,6 +175,11 @@ impl State { | |||
|         // A negative value means we will be centered on the screen
 | ||||
|         // independently of any other xdg_layer_shell
 | ||||
|         layer.set_exclusive_zone(-1); | ||||
|         // Set empty input region to allow clicking through the window.
 | ||||
|         if let Some(compositor) = &self.compositor { | ||||
|             let region = compositor.create_region(qh, ()); | ||||
|             self.base_surface.as_ref().unwrap().set_input_region(Some(®ion)); | ||||
|         } | ||||
|         self.base_surface.as_ref().unwrap().commit(); | ||||
| 
 | ||||
|         self.layer_surface = Some(layer); | ||||
|  |  | |||
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