mirror of
https://github.com/pabloaul/lsfg-vk-flake.git
synced 2025-08-27 19:06:28 -03:00
59 lines
1.8 KiB
Nix
59 lines
1.8 KiB
Nix
{
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config,
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lib,
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pkgs,
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...
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}:
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let
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cfg = config.services.lsfg-vk;
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lsfg-vk = pkgs.callPackage ./default.nix { };
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in
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{
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options = {
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services.lsfg-vk = {
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enable = lib.mkEnableOption "Lossless Scaling Frame Generation Vulkan layer";
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package = lib.mkOption {
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type = lib.types.package;
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description = "The lsfg-vk package to use";
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default = lsfg-vk;
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};
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losslessDLLFile =
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lib.warn "losslessDLLFile is deprecated and will only be used by lsfg-vk if LSFG_LEGACY is set."
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lib.mkOption
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{
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type = with lib.types; nullOr str;
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default = null;
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example = "/home/user/games/Lossless Scaling/Lossless.dll";
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description = ''
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Sets the LSFG_DLL_PATH environment variable.
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Required if Lossless Scaling isn't installed in a standard location
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'';
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};
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configFile = lib.mkOption
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{
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type = with lib.types; nullOr str;
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default = null;
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example = "/home/user/.config/lsfg-vk/conf.toml";
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description = ''
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Sets the LSFG_CONFIG environment variable.
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Required if the lsfg-vk configuration file isn't stored at the standard location
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'';
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};
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};
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};
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config = lib.mkIf cfg.enable {
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environment.systemPackages = [ cfg.package ];
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# Installs the Vulkan implicit layer system-wide
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environment.etc."vulkan/implicit_layer.d/VkLayer_LS_frame_generation.json".source =
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"${cfg.package}/share/vulkan/implicit_layer.d/VkLayer_LS_frame_generation.json";
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environment.sessionVariables.LSFG_DLL_PATH = lib.mkIf (cfg.losslessDLLFile != null) cfg.losslessDLLFile;
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environment.sessionVariables.LSFG_CONFIG = lib.mkIf (cfg.configFile != null) cfg.configFile;
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};
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}
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