From b7fee253f7c117e2783787363863c905880a1464 Mon Sep 17 00:00:00 2001 From: Nojus Date: Sun, 13 Jul 2025 07:05:03 +0200 Subject: [PATCH] readme: apparently it already worked forgot to change the implicit layer path... --- README.md | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9a7c5cc..f1dc805 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,11 @@ # lsfg-vk-flake WIP! Nix flake to build the library for using Lossless Scaling's frame generation on Linux -current state: builds, but symbols are still wonky therefore likely not usable yet +current state: builds and seems to be functional -both building via ``nix build`` or via ``nix develop`` and then manually with cmake should work. \ No newline at end of file +## manual install +1. build the library with ``nix build`` +2. copy library and vulkan layer config to your ~/.local: ``cp -r result/* ~/.local/`` (check contents of result first!) +3. have lossless scaling installed on Steam or manually reference the DLL file using LSFG_DLL_PATH + +example usage command: ``LD_PRELOAD=~/.local/lib/liblsfg-vk.so LSFG_DLL_PATH=/Lossless.dll ENABLE_LSFG=1 vkcube``